Citation guidelines (standard format)
When citing data from this survey in articles, presentations or internal documents, please credit it as follows.
Standard format
Source: Gamers Census 2025 (JILCH Inc. / EAA!! FPS News)
URL: https://gamercensus.com/
Short form (end of article)
Source: Gamers Census 2025
The survey uses open sampling that anyone can join, but respondents are recruited through EAA!! FPS News (fpsjp.net) and similar channels, so most are FPS and competitive gamers in Japan. Avoid wording that reads as "all gamers in Japan" and qualify it, for example "FPS and competitive gamers in Japan" or "fpsjp.net readers".
Rules for reusing data and charts
- Quoting individual figures and findings is free. Please include the source credit.
- Reproducing chart screenshots is also allowed, with the same credit.
- If you build your own charts, credit this survey as the data source.
- Commercial use (in advertising or promoting your own products) requires a separate conversation with us.
- Misleading edits (altered axes, selective cropping, mixing with other data without saying so) are not allowed.
A quotation means individual figures, rankings, findings or charts used to support the point of your article, document or talk. The following go beyond quotation and need our permission first:
· Reproducing all or a substantial part of an aggregated set, such as a ranking table or category list
· Systematic or repeated extraction, scraping or building a dataset from the data
· Using the data to train generative AI or machine learning models
· Redistributing, reselling or publishing the data as a database
Logo assets
Download the logos below to use in articles or slides. Redistribution and modification are not permitted.
About the survey
| Name | Gamers Census |
|---|---|
| Run by | JILCH Inc. / EAA!! FPS News (fpsjp.net) |
| Method | Online questionnaire (open sampling, recruited mainly through fpsjp.net) |
| Frequency | Roughly once a year (fieldwork usually around December) |
| Respondents | 10,000+ per year (recent years) |
| Market | Japan |
| Population | Mostly FPS and competitive gamers. The shares of men, PC players and people in their 20s and 30s are higher than in the general population |
| Sampling error (reference only, 95% CI, N ≈ 12,000) | ± 0.9 pp (maximum error, at P = 50%). The survey uses open sampling, so this figure assumes random sampling and is for reference only |
For an overview of survey design and data granularity, see the survey data. For detailed methodology, a sampling-error table and our weighting policy, request the documents through the contact form along with your interview request.
Frequently asked questions
Can we use the data commercially?
Quoting it in articles, presentations and internal documents is fine, commercial or not. Only talk to us first if figures will feature prominently in advertising or packaging.
Can we cite data from past years?
Yes. State the survey year when you cite (for example, "Gamers Census 2024"). When comparing years, credit both.
Do you accept interview and comment requests?
Yes. Contact us at the address below. Including your topic, outlet and deadline helps us respond quickly.